I've been really behind that I was supposed to be. I was struggling with heavy data which was too high poly and made my PC really slow. From the last class, I learned decimating and then imported to maya, and then started retopology for UVW. But I realized that have to e done looking whole visuals and render first. I needed to model their missing parts.
She was retopologized.
As you can see, need to find best lighting.
I've been focused on the girl this week.
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