top of page
検索

07/22 - 07/28, Work In Progress, UVW

  • 執筆者の写真: mariekubo0510
    mariekubo0510
  • 2022年7月29日
  • 読了時間: 1分

This week was rough! I was aiming into texturing in substance painter, but I was stuck in retopology. First of all, both chara had really highpoly and tried to decrease polygons using Zremesher. But still polygons were high when I imported to maya, and tried to UV unwrap normally using Automatic. It was not bad, but took really long time to proceed. Second, I tried to retopology which was the first time to do!!! It was also took long time because high mesh and my machine couldn't handle.



And then, I figured out that for now I could UVW in zbrush and let's see how it went.




These above are what I tried and It went well. And then I imported to Maya and applied checker map.


I need to move on texturing and rendering right away!!! This week has so much try and errors.



 
 
 

Comments


© 2023 by Odam Lviran. Proudly created with Wix.com.

bottom of page