6/10 - 6/16: Character sculpting, Work In Progress
- mariekubo0510
- 2022年6月30日
- 読了時間: 1分
This week, I focused on creature hands. I looked up dinosaur and eagle fingers as references. Ans fixed scales of character and creature. I was going to fix their scale using Maya because instructor recommended me to use projection and export to Maya, but I wanted to fix it in Zbrush and I did it!!! Putting material color helped me to see final results.
Next week, I will focus on his feet. As you can see, still fingers are separated and round.
I recorded work in progress in Zbrush.

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